Seedance 2.0
Seedance 2.0
Tai lieuBat dau
Start
StartCore Capabilities
Multimodal Performance
ConsistencyCamera Motion & ActionsTemplate RecreationStory CompletionVideo ExtensionAudio ControlCoherenceVideo EditingMusic Beat MatchingEmotion Performance
Seedance 2.0 ManualUse CasesMultimodal Performance

Music Beat Matching

Music beat syncing

Cases:

prompt

img1

img2

img3

img4

img5

img6

img7

vid1

Result

Notes

The girl in the poster keeps changing outfits. Reference the clothing styles from @Image1 and @Image2. She carries the bag from @Image3. Match the video rhythm to @Video1.

⚠️ Note: uploading assets containing realistic human faces is currently not supported. This case is for demonstration; actual generation may be limited.

Beat-match the images from @Image1–@Image7 to the keyframes and overall rhythm of @Video1. Make the characters feel more dynamic; overall style more dreamy and high-tension. Adjust shot scale of reference images as needed for the music and visuals, and add complementary lighting/shadow changes.

Using the landscape scene images @Image1–@Image6, reference the rhythm of @Video1 and beat-match transitions in both visual style and music.

An 8-second, cerebral mind-game battle anime segment, aligned with a revenge theme. 0-3s: in storyboard img1, the heroine turns around and sits down; the camera rotates; she places a chess piece and says, 'You lost,' referencing storyboard img2. 3-4s: quick whip pan to a close-up of the man opposite, referencing storyboard img3; he grits his teeth, unhappy with the outcome. 4-6s: cut to an overhead shot; the woman makes another move; the people across from her gasp, referencing storyboard img4. 6-8s: the camera snaps downward; transition to black; then the scene brightens in a dim interior. The woman looks at the moonlight outside and quietly says, 'We'll see about that,' referencing storyboard img5.

Video Editing

Trước

Emotion Performance

Kế tiếp